No, this is not a continuation of a previous post. It's actually about submissions in e-fedding, or mainly how no one likes to see their guy tap out.
But why does no one want to see their characters submit in matches? If I was going to guess any reason, it'd be pride, perhaps the deadliest of e-fedding sins. A lot of people don't like their characters to show ass; they want their characters to be presented in such a specific matter where if they have to show any kind of weakness, it has to be on their terms. Tapping out is usually never on their terms. And even guys who do know how to build a good program through showing ass don't like to have their guys tapping out. Either way, tapping out is usually equated to giving up or surrendering, and no one really wants their character portrayed as a quitter. They want to be portrayed as someone who keeps fighting to the end, and if they have to lose, they'd rather it be because the other guy did so much damage that he couldn't kick out of a pin rather than tapping out.
I used to be of that school of thought, actually, but recently, I did some soul-searching, some thinking, and I wondered... what the hell is the difference? Really, it's no big deal if your character taps out.
For one, in most instances, it's smarter for your character to tap out in some instances. Since all submission moves target some part of the body, in-character, your character could suffer some major damage to a vital joint, limb or organ if he can't escape and doesn't tap out. It's all about the realism.
Two, it's really not fair to folks who have submissions as their finishers, and if someone who is trying to build a submission as a finisher is the one balking at tapping out, it's highly hypocritical. Everyone wants to have their finishers be feared, be deadly. But if you have it so that your character refuses to tap, then you're sabotaging anyone who wants to build a submission hold as a finisher. Everyone deserves to have a strong finisher. Of course, someone playing Devil's Advocate could say that having more than one finisher is the solution, but we know not everyone is going to do that, and that's okay. Therefore, they need to be accomodated.
Now, there are some instances where having a character not tap is the logical thing to do. Like if your character is a giant freak of nature or a pain sponge or something like that. But then again, even they need to be able to tap out in some instances.
I mean, it's not that hard to swallow your pride, especially in e-fedding, where we're all friends for the most part, and where your heat is more elastic than what it would be if your character was a real wrestler.
But then again... real wrestlers tap otu all the time. And guys like Triple H, who find ways to keep their stroke in legit or underhanded ways, still tap out in the ring.
(And as an aside here... the method of having someone pass out in a submission hold rather than tap is old, tired and way overused, and it should only be saved for special occasions.)