A1E posted its Bloody New Year PPV over the weekend. This is one of A1E's "Big Three" (along with Vengeance and Golden Dreams), mainly because of the Pier Six Brawl (which I won... no gloating though :p). Roger writes this match every year, and he should be commended for it, because writing an e-fed Royal Rumble just sounds like it'd be a pain in the ass.
This year, as always, the Pier Six was fantastically written, and I really had no problems with it at all. The finish was dramatic and climactic, and it was fitting of the match as it was promoed by all of us.
However, I can't really say that for four of the five non-Brawl matches, all of them eing title matches. The matches themselves were all well-written, they had good spots, sound writing, but I found myself scratching my head at the finishes of all of them except the Triple Star Championship match.
First things first, let's start with the Survivor Championship match. I kinda liked the angle of Chip trying to get Elim disqualified, but there's a gaping logistical hole there. It should be well known that the Survivor Championship can only change hands on tapout or knockout, and that there are no disqualifications. So why would Chip try to play the DQ card if he knew that it wouldn't fly with the front office? It makes Chip look stupid. I don't know what Dan/Bill/the BC was thinking on this one.
Secondly, every one of Elim's finishers were killed in this match. He hit Slambo with everything he had and Slambo still didn't go down. I mean, it's a good way to puut Slambo over, but if he's losing the match, then why put him over at the expense of all of Elim's finishers?
That's a huge beef I have with A1E cardwriting sometimes, the overuse of kicking out of a finisher. It would help if more people did like guys like Jarret, Lindsay and I have done and denote several finishers, including secondary, kick-out-able ones and ones that should end matches most of the time, but I also think that relying on a singular mechanism to make matches dramatic cheapens that mechanism and makes matches predictable.
Next in the queue is the Tag Team Championship Match, which, once again, was a well-written affair until we get to the inexplicable finish. Now, there are plenty of ways to do a draw, but honestly, having Nathan Houston come out and stop the match because he didn't want to see his superstars kill each other was a bit melodramatic and sort of hypocritical of his character. This is the same guy who sanctioned a Muy Thai Warehouse Brawl where both Mikey F'n W and Beast had shards of glass taped to their hands, two Spiked Funeral Pyre matches and a Sanitarium mach among others, yet he's going to stop the match himself because it was too brutal?
There has to be a better way to end that match, at least a wrestling way to end it. Of if you were going to do a stoppage angle, why not have Joe the Trainer, who in the past has been wary of wrestlers like Fly, Big Dog and JA stretching their limits.
But to have the commissioner, who sanctions a shoot-fighting title, come out and say that enough was enough was a little bad for his character, and it totally took away from the match.
Next up, the Cyber Championship Match. We have the dual ref spot repeated here, as one ref counted Eddie Weston the new Cyber Champion, but a second one waved off the decision. Now, instead of the match restarting, Eddie escapes with the title, and Andy still claims he's the Cyber Championship.
I don't know what the deal was here... did Andy win the vote but was this angle in place? Or did Eddie win and this was a way to continue the angle? Or was it a draw? I don't know, but I do know that on a card already with two disputed finishes, putting a third one on there looks extremely chinsy, especially when you have two referees disputing a call and there's no clear winner of the match. The stolen belt angle is an old standby and a solid angle to run, but I think there was a better way of executing it.
The World Championship Match... well, I have to admit, compared to the other whacky finishes, this wasn't as bad, but I still have a problem with the killing of finishers in A1E. It shouldn't take two Absolution 2K4s to beat anyone. One of those moves is death.
The finishes to these four matches brought a potentially landmark pay-per-view down to the average level. I really can't say that a PPV with three über-Dusty finishes is a great PPV. Too much silliness, and it's a shame too.